

There's no order of priority for sub-bullets (e.g. Although by no means required, leveling skills in the following groups is probably the most efficient.Įach main bullet contains skills or events you should achieve before leveling the skills in the sub-bullets. Power-leveling is easiest if done in a certain order, as effects and bonuses granted from other skills can greatly aid in increasing experience in others. If you're not sure if your plans to level are too excessive, you should use our help forum for advice. Just be careful - being overpowered by even the weakest NPC enemies is a very frustrating ordeal. I personally would advise holding off on power-leveling non-combat skills until high levels, maybe around level 40. Enemies level with you until level 50, meaning if you power-level skills that don't greatly increase your combat effectiveness you can find yourself unable to defeat ANYTHING in a hurry. Effect is permanent.Power-leveling early on in your game can make your life a living hell. Does no damage, purely aesthetic.Īdds Shadowcloak of Nocturnal spell as a passive. Turn a low-level enemy to a harmless creature for 30 seconds or until attacked.Īdds a Dragon Priest Flame Cloak. On weapon, has effect similar to Unrelenting Force level 3. Target takes 150 point of damage, and twice as much of magicka damage. When the moon is out, burn the target for 150 points. IDĭA09EnchDawnbreakerEnchFireDamageFFContactġ00 points of extra damage which ignores armor. If the Enchantment has to be used by itself you will see a Y if not you will see a N.Ĭomplete list of Enchantments Weapon Enchantments Ench. In order to see what Enchantment must be by itself look for the Only Enchantment Section. Some Enchantments can only be used by themselves such as the Ebony Blade Absorb Health. This also means that any fortify enchanting effects of potions or apparel will affect the strength of the enchantments. A skill of 85 would apply a sneaking skill of 85%, and so on. The enchantments will be applied based on the value of the player's enchanting skill.

Only one actual Enchantment ID needs to be used for the command to work. To enchant an object via the console, a series of ID codes must be entered: Obviously this list needs to be properly organized, and not all of them are guaranteed to work, however the ones in the brackets that, for example, say EnchFortifySneakConstantSelf supposedly work 100% of the time, as they are used by the game's enchanting process itself. This is a complete list of every enchantment effect available within Skyrim, and its corresponding console identification code, to be used with the playerenchantobject command.
